Oda_Sadaar wrote:Just an opinion, but adding another energy timer/pool is really just complicating things. We've already got multiple currencies in the game, and now there going to be multiple types of energy? No thank you.
Not an uncommon feature, nonetheless. In Knights & Dragons you have an energy pool for fighting PvP and a different one for fighting one-off visiting Boss foes. Regular storyline play is dependent purely on ther health of your characters. You can also fight each of your friends once every 23 hours. That's four different things to keep track of, but people manage.
Regarding new sets of armor, for Legacy players it's been a longtime bugbear that everyone ends up looking the same in top tier armor. Does this mean we'll be able to dress a little more individually, or is it just new sets for higher than tier 14?